The problem with object-oriented languages is they’ve got all this implicit environment that they carry around with them. You wanted a banana but what you got was a gorilla holding the banana and the entire jungle. Joe Armstrong A couple years ago, I learned from some smart friends of mine about FC/IS, or Functional Core/Imperative… Continue reading Taming the Code Jungle: FC/IS in Game Development
Category: Uncategorized
Sins Of Code Readability
In the course of my career, some people have occasionally asked me for advice on software development. It is frequently hard for me to explain my approach. Part of this is because any programmer’s approach is a constant evolution. Would I look back at my code from six months ago and consider it to be… Continue reading Sins Of Code Readability
Project Search & Replace
This page is the portal into info on Project Search & Replace, a plugin for Unity to provide improved search & replace functionality across your project. For more info go to the Asset Store Page. For support I recommend the Discord, but you can email me at chris@enemyhideout.com The plugin contains an up-to-date help system.… Continue reading Project Search & Replace
Arrrrrrt
This page is the portal into artwork I’ve made. I am a hobbyist illustrator. I do not do commissions or work professionally.
Project Search & Replace 2.0 Roadmap
This blog is quiet, but Project Search & Replace is still alive and well. If you are over in the Discord, you’ll see that I’m actively answering questions that crop up. If you have a support issue or a question, please drop by. I wanted to post about the current state of the asset and… Continue reading Project Search & Replace 2.0 Roadmap
PSR Donation Update
Earlier this month I mentioned that I will be donating my profits from my Project Search & Replace plugin for Unity to a non-profit to fight systemic racism. I’d like to thank everyone who purchased a copy this month. It is the end of the month, and PSR has made $1049.70. This is after Unity… Continue reading PSR Donation Update
Donating PSR profits to fight racial injustice.
Like many people, I have been appalled by the recent events stemming from George Floyd’s murder. I have watched countless videos of police brutality, and have been horrified by so much of what I’ve seen. The level at which things have progressed has prompted me to take action. At the very least, I can attend… Continue reading Donating PSR profits to fight racial injustice.
Facial Motion Capture in Unity: From FaceCap to in-game model
I was recently approached by someone working on a project with an interesting problem. They were capturing facial animation via FaceCap but wanted to apply this motion capture to a Mixamo model. But a common problem is how to get the blend shapes and hierarchy from System X to System Y. In this case, FaceCap… Continue reading Facial Motion Capture in Unity: From FaceCap to in-game model
Project Search & Replace 1.8.1
I have been rather busy shipping games at my day job with the lovely people at Dire Wolf Digital, but I have still been pushing updates for Project Search & Replace! I’d also like to thank Andrew Seward for doing a serious amount of heavy lifting on the latest version. The upcoming 1.8.1 will add… Continue reading Project Search & Replace 1.8.1
Project Search & Replace 1.6 Update
Release 1.6 of Project Search & Replace is now live in the Unity Asset Store! Feature: Full Source Code PSR now includes FULL source code and a couple minor bugfixes. If you are working in very large scenes, then you might find things a bit zippier. The release of source code is in anticipation of some… Continue reading Project Search & Replace 1.6 Update