This is quite a late post, but I recently completed another game jam. I had a great time working with a good friend and making….Pyramid Scheme! You can download it from the Ludum Dare page, and[…]
Project Search & Replace 1.2.1 Update
This is a maintenance release for PSR(Project Search & Replace) and the demo version Project Search. This release fixes issues with Unity 5.4 and above and I am temporarily shipping the product as two subpackages:[…]
Whoaaaa…trippy! Creating a Whirlpool Shader
I saw the whirlpool in the new hearthstone gameplay video and I was hypnotized by it for some reason. I figured this is probably a shader…but how does it work? I was determined to see how. My[…]
Project Search & Replace v1.2: Whole Lotta Features
I have just released version 1.2 of Project Search & Replace with a few new features. The free version, Project Search, has also been updated as well but most of these features are in the full version[…]
Games 101: The Semi-Rules of the Unity Life Cycle
One of the more problematic aspects of any programming is race conditions. Frequently code is dependent on other code that is dependent on other code. So what techniques can we use to make sure that[…]
Games 101: Making Singletons My Way
Singletons are a type of object used frequently in computer programming. As wikipedia says: …the singleton pattern is a design pattern that restricts the instantiation of a class to one object. This is useful when exactly one object is needed to coordinate actions across[…]
Games 101: Coding Gameplay
Let’s talk gameplay. What’s the difference between, say, ‘gameplay’ programming and other programming? If you are developing a game, you might need to make lots of things: shaders, engine, lighting, modeling, animation, in-app purchases, banhammers, web sites,[…]
Games 101 Articles
I’m working on a series of posts to talk about some basic concepts in game development. Similar to my Source Code Archive this post will contain a list of all articles within the series. Games 101: Data[…]
Project Search & Replace: Free Version, More Videos, More Features
In an attempt to shamelessly get Project Search & Replace into people’s hands, I’ve created a free version: Project Search. Free Version: Project Search Like its bigger brother, Project Search allows you to search across[…]
Stupid Prefab Tricks
As I work on my Project Search & Replace tool I get to learn a lot about the internals of Unity. I’m currently adding the ability to search and replace prefab instances to the tool(edit: now out[…]